Launch of the new Non-Man's Sky update, revealed patch notes
_Onever of no one ago I recently obtained the last update of the game called «Outlaws», an update that included a renewed space combat and much more. It was a considerable update in itself, so, as the players could have expected after that, the next update that was launched was a smaller mainly destined to eliminate some errors and other problems that occurred in the largest version. That update is now available with a short set of patch notes that detail everything that has changed.
These notes can be seen below by courtesy of the one of no 1. Twitter account directed by the Creator Sean Murray. The update in question is HotFix 3.88, for those who are monitoring, and should be available in all games in which the platform is available now.
Well of no one notes of the hotfix patch 3.88
- A problem was solved that would cause Sentinel technology to be classified incorrectly as illegal for commercial purposes.
- A problem was solved that could make the milestone of release issuance becomes impossible to complete if the players refused to talk to the captain of the first freighter who saved.
- Fall was corrected by the ground when leaving the photo mode while sitting.
- A problem was solved that caused the grid to discourage when climbing the HUD.
- A problem was solved that caused Vy'keen's horns blinking.
- Improved images of the layer.
- A visual problem was solved on the burned rocks.
- A rare blockage related to squadrons was corrected.
- Stability improvements.
In the main update of Outlaws, the highlight that attracted most players were the updated space combat systems. In addition to this updated system, the same patch also introduced a new type of ship called «Solar Ships» so that the players pilot them. Outlaw Stations was another key component and served as a homonymous for the update.
«In all the galaxy, the stellar systems have fallen under the control of the outlaws," said patch notes for the update of Outlaws. "The authority of the system has been delivered to the rebel forces, leaving the space without surveillance and propitious for piracy. In addition to not having Sentinel interceptors, the systems outside the law have their own technology traders, their own market for contraband items, their own unique mission agents and much more... «
Murray also talked recently about the next game in which Hello Games is working to allude to how big that project is, but the details about that new game are still scarce at this time.
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