Dying Light 2: Best Skills in Parkour and Combat

Like his predecessor, Techland's last sequel presents a skill tree in which players invest points to improve Aiden. While all of them are functional, some are certainly better than others. Then, here we have compiled a list of best skills in Parkour and combat in Dying Light 2.

The best Parkour skills

Parkour is the core of what makes Dying Light 2 be a game experience so fun, but it is also something that you should dominate if you want to overcome the most difficult areas of the game. When things are superbathed during zombies chase sequences, you will need options to navigate the terrain as quickly as possible. These are the skills we recommend in particular:

  • whit - As we explain in our dedicated Sprint guide, there is not really a sprint function as standard in Dying Light 2. It is something you must unlock in the skills menu, and although technically it is not the most ability Exciting, it could be said that it is the most useful.
  • Double jump - Most players will be familiar with the old double jump, and Dying Light 2 presents one that makes it pass through the city much easier. Get it as fast as possible. Enemy Salto ** - While there is not necessarily so many opportunities to chain the general parkour with jumping over the enemies, this skill is useful simply to escape the hordes of zombies. It allows you to simply send spam to R1 / RB if you are in trouble and will not suffer damage.
  • Firm grip - This is absolutely essential during the first stages of the game, since your resistance is not particularly high, but often you face climbing tall buildings and, in general, jumping through the roofs. It gives you a last chance to climb a shelf even when your energy is exhausted.

The best combat skills in Dying Light 2

The best combat skills in Dying Light 2 will be subjective for each player according to the type of construction they seek. Obviously, those who prefer remote fight will want to save their skill points and improve only what is necessary to unlock that particular branch as quickly as possible. Next, we highlight some of those that we consider better in general combat, melee, remote and stealth.

  • Dodge perfect - While stopping attacks is not too complicated in Dying Light 2, there is no way to avoid the fact that dodging is easier. And with the Perfect Dodge skill, Aiden will stagger the enemies as he does with Perfect Parry, which is more difficult. This is good for the body-to-body constructions, and starts an update tree that eventually leads to fight and launch of hook, that are also fun to use (although not necessarily vital).
    • Heavy attack / windmill attack ** - These two skills are essential for general combat and body-to-body constructions, being the first excellent to eliminate enemies of a single blow or remove a lot of damage to the bosses, while May the last one is a great movement of control of crowds.
  • Stabilizer - Even if you do not look for a stealthy construction, the stab only causes the demolitions faster and easier. For those who are, this branch of the tree opens multi-stab and ledge demolitions which are great for furtive executions.
  • Crush Salto - It is not exactly very important, but this skill is fun and generally useful for all constructions, and if you enjoy this, then consider the air kick ** as well.
  • Remote constructs will want to invest in the tree that begins with precise shooting and finally leads to multiple shot and Parkour shoots .

That's all you need to know about Tea Best Skills in Parkour and Combat at MORIBUND LIGHT 2. **** To get more tips, tricks and guides, go to our next wiki, look for skills or See more of our coverage on the game below.

Dying Light 2 Best SKILLS to Get EARLY! (Combat and Parkour)

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